Difference between revisions of "Flip-Flop Events"
From gdp3
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=== Examples === | === Examples === | ||
+ | [[Lords of Waterdeep]] | ||
+ | |||
+ | Agricola, Caylus, and Dominant Species | ||
+ | |||
+ | |||
+ | Egizia, Golf, and Ursuppe | ||
+ | manipulate owns position so that one changes turn order but this can be difficult since other players also score | ||
== Using the pattern == | == Using the pattern == | ||
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[[Game Mastery]] | [[Game Mastery]] | ||
[[Combos]] | [[Combos]] | ||
+ | |||
=== Can Instantiate === | === Can Instantiate === | ||
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=== Can Be Instantiated By === | === Can Be Instantiated By === | ||
− | + | [[Score Tracks]] | |
=== Can Be Modulated By === | === Can Be Modulated By === |
Revision as of 18:04, 17 January 2015
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Contents
Examples
Agricola, Caylus, and Dominant Species
Egizia, Golf, and Ursuppe
manipulate owns position so that one changes turn order but this can be difficult since other players also score
Using the pattern
Diegetic Aspects
Interface Aspects
Narration Aspects
Consequences
Relations
--- new --- Turn Taking Game Mastery Combos
Can Instantiate
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with ...
Can Modulate
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Can Be Instantiated By
Can Be Modulated By
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Possible Closure Effects
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Potentially Conflicting With
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History
New pattern created in this wiki.
References
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Acknowledgements
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