Difference between revisions of "Lucky Guess Solutions"
From gdp3
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== Relations == | == Relations == | ||
− | + | === Can Instantiate === | |
− | [[Luck]] | + | [[Luck]], |
− | [[Performance Uncertainty]] | + | [[Performance Uncertainty]], |
− | + | [[Player Agency]], | |
[[Player Unpredictability]] | [[Player Unpredictability]] | ||
− | |||
− | |||
− | |||
− | |||
==== with ... ==== | ==== with ... ==== | ||
=== Can Modulate === | === Can Modulate === | ||
− | + | [[Puzzle Solving]], | |
+ | [[Solution Uncertainty]] | ||
=== Can Be Instantiated By === | === Can Be Instantiated By === | ||
Line 54: | Line 51: | ||
=== Potentially Conflicting With === | === Potentially Conflicting With === | ||
− | + | [[Player Agency]] | |
== History == | == History == |
Revision as of 13:47, 7 July 2015
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Contents
Examples
Anti-Examples
optional
Using the pattern
Diegetic Aspects
Interface Aspects
Narration Aspects
Consequences
Relations
Can Instantiate
Luck, Performance Uncertainty, Player Agency, Player Unpredictability
with ...
Can Modulate
Puzzle Solving, Solution Uncertainty
Can Be Instantiated By
Can Be Modulated By
-
Possible Closure Effects
-
Potentially Conflicting With
History
New pattern created in this wiki.
References
-
Acknowledgements
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