Difference between revisions of "Extermination"
From gdp3
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== Using the pattern == | == Using the pattern == | ||
− | [[Extermination]] is, often voluntary, last phase in several games, especially X4 games<ref | + | [[Extermination]] is, often voluntary, last phase in several games, especially X4 games<ref name="4X"/> such as [[Master of Orion]]. The name for this category of games comes from the typical phases of[[Game World Exploration|(Game World) Exploration]], [[Expansion]],[[Exploitation]], and [[Extermination]]. |
=== Diegetic Aspects === | === Diegetic Aspects === |
Revision as of 16:02, 25 July 2015
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Contents
Examples
Anti-Examples
optional
Using the pattern
Extermination is, often voluntary, last phase in several games, especially X4 games[1] such as Master of Orion. The name for this category of games comes from the typical phases of(Game World) Exploration, Expansion,Exploitation, and Extermination.
Diegetic Aspects
Interface Aspects
Narration Aspects
Consequences
Relations
Game World Exploration, Exploration,Expansion,Exploitation,Extermination - rephase and note about 4X
aesthetic, link to Elimination, Combat, etc
Can Instantiate
Higher-Level Closures as Gameplay Progresses
with ...
Can Modulate
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Can Be Instantiated By
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Can Be Modulated By
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Possible Closure Effects
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Potentially Conflicting With
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History
New pattern created in this wiki.
References
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Acknowledgements
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