Difference between revisions of "Save Scumming"

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(Using the pattern)
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== Using the pattern ==
 
== Using the pattern ==
 
 
[[Save Scumming]] requires players to have the possibility to extensively make use of loading [[Save Files]] and to a lesser degree being able to create [[Save Files]], so the pattern builds upon the ability of players to manipulate [[Save Files]] and do [[Save-Load Cycles]].
 
[[Save Scumming]] requires players to have the possibility to extensively make use of loading [[Save Files]] and to a lesser degree being able to create [[Save Files]], so the pattern builds upon the ability of players to manipulate [[Save Files]] and do [[Save-Load Cycles]].
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As a [[:Category:Negative Patterns|Negative Pattern]], [[Save Scumming]] may be something that is more often designed again than for.
  
 
=== Potentially Conflicting With ===
 
=== Potentially Conflicting With ===

Revision as of 13:48, 19 November 2015

Overuse of saving and loading possibilities in games that replay taking on gameplay challenges.

This pattern is a still a stub.

Examples

link to these: http://tvtropes.org/pmwiki/pmwiki.php/Main/SaveScumming and http://www.gamasutra.com/blogs/EricSchwarz/20120113/90898/The_Save_Scumming_Problem.php The expansion "Throne of Bhaal" to the Baldur's Gate series mocks Save Scumming through having a NPC group use it against players.

Using the pattern

Save Scumming requires players to have the possibility to extensively make use of loading Save Files and to a lesser degree being able to create Save Files, so the pattern builds upon the ability of players to manipulate Save Files and do Save-Load Cycles.

As a Negative Pattern, Save Scumming may be something that is more often designed again than for.

Potentially Conflicting With

Difficulty Levels, Permadeath, Surprises

Consequences

Can Instantiate

Excise, Extra-Game Actions, Grinding

Relations

Can Instantiate

Excise, Extra-Game Actions, Grinding

Can Modulate

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Can Be Instantiated By

Save Files, Save-Load Cycles

Can Be Modulated By

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Possible Closure Effects

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Potentially Conflicting With

Difficulty Levels, Permadeath, Surprises

History

New pattern created in this wiki.

References

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Acknowledgements

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