Difference between revisions of "Kingmaker"

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(Relations)
(Relations)
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== Relations ==
 
== Relations ==
[[Exaggerated Perception of Influence]]
+
=== Can Instantiate ===
[[Early Elimination]]
+
 
[[Predictable Winner]]
 
[[Predictable Winner]]
[[Early Leaving Players]]
 
[[Possibility of Graceful Surrender]]
 
[[Endgame]]
 
 
=== Can Instantiate ===
 
-
 
 
==== with ... ====
 
  
 
=== Can Modulate ===
 
=== Can Modulate ===
-
+
[[Endgame]]
  
 
=== Can Be Instantiated By ===
 
=== Can Be Instantiated By ===
 +
[[Early Elimination]],
 +
[[Early Leaving Players]],
 +
[[Predictable Winner]],
 +
[[Possibility of Graceful Surrender]],
 
[[Unwinnable Game States]]
 
[[Unwinnable Game States]]
  
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=== Potentially Conflicting With ===
 
=== Potentially Conflicting With ===
-
+
[[Exaggerated Perception of Influence]]
  
 
== History ==
 
== History ==

Revision as of 12:14, 23 November 2015

The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Examples

Anti-Examples

optional

Using the pattern

see wikipedia kingmaker scenario

Diegetic Aspects

Interface Aspects

Narration Aspects

Consequences

Relations

Can Instantiate

Predictable Winner

Can Modulate

Endgame

Can Be Instantiated By

Early Elimination, Early Leaving Players, Predictable Winner, Possibility of Graceful Surrender, Unwinnable Game States

Can Be Modulated By

-

Possible Closure Effects

-

Potentially Conflicting With

Exaggerated Perception of Influence

History

New pattern created in this wiki.

References

-

Acknowledgements

-