Difference between revisions of "Explicit Random Seeds"
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== Relations == | == Relations == | ||
+ | [[Randomness]] | ||
+ | [[Luck]] | ||
+ | [[Freedom of Choice]] | ||
+ | [[Gameplay Mastery]] | ||
+ | |||
+ | |||
+ | [[Levels]] | ||
+ | [[Game Worlds]] | ||
+ | [[Procedurally Generated Game Worlds]] | ||
=== Can Instantiate === | === Can Instantiate === |
Revision as of 08:20, 18 March 2018
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Contents
Examples
Using the pattern
Diegetic Aspects
Interface Aspects
Narration Aspects
Consequences
Relations
Randomness Luck Freedom of Choice Gameplay Mastery
Levels
Game Worlds
Procedurally Generated Game Worlds
Can Instantiate
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with ...
Can Modulate
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Can Be Instantiated By
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Can Be Modulated By
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Possible Closure Effects
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Potentially Conflicting With
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History
New pattern created in this wiki.
References
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Acknowledgements
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