Difference between revisions of "Legacy Games"

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(Relations)
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== Using the pattern ==
 
== Using the pattern ==
 
+
=== Can Be Instantiated By ===
=== Diegetic Aspects ===
+
[[Card Building]],
 +
[[Deck Building]],
 +
[[Extra-Game Consequences]]
  
 
=== Interface Aspects ===
 
=== Interface Aspects ===
 +
One of the specific features of [[Legacy Games]] is that permanent changes are made to game copies between game instances.
  
=== Narration Aspects ===
+
== Consequences ==
 +
=== Can Instantiate ===
 +
[[Game World Exploration]],
 +
[[Meta Games]],
 +
[[System Exploration]]
  
== Consequences ==
 
  
 
== Relations ==
 
== Relations ==

Revision as of 10:10, 4 April 2018

The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Examples

Gloomhaven Pandemic Legacy series Seafall

Using the pattern

Can Be Instantiated By

Card Building, Deck Building, Extra-Game Consequences

Interface Aspects

One of the specific features of Legacy Games is that permanent changes are made to game copies between game instances.

Consequences

Can Instantiate

Game World Exploration, Meta Games, System Exploration


Relations

Can Instantiate

Game World Exploration, Meta Games, System Exploration

Can Modulate

-

Can Be Instantiated By

Card Building, Deck Building, Extra-Game Consequences

Can Be Modulated By

-

Possible Closure Effects

-

Potentially Conflicting With

-

History

New pattern created in this wiki.

References

-

Acknowledgements

-