Difference between revisions of "Legacy Games"

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(Examples)
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[[Pandemic Legacy series]]
 
[[Pandemic Legacy series]]
 
[[Seafall]]
 
[[Seafall]]
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While [[Legacy Games]] typically are [[:Category:Board Games|Board Games]], they can be [[:Category:Computer Games|Computer Games]] also. [[Execution]] is probably one of the most minimalistic computer-based [[Legacy Games]] possible. In this game there is only one action one can do to change the game state, and performing this action will make a permanent change to what one can do in future game instances.
  
 
== Using the pattern ==
 
== Using the pattern ==

Revision as of 10:18, 4 April 2018

The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Examples

Gloomhaven Pandemic Legacy series Seafall

While Legacy Games typically are Board Games, they can be Computer Games also. Execution is probably one of the most minimalistic computer-based Legacy Games possible. In this game there is only one action one can do to change the game state, and performing this action will make a permanent change to what one can do in future game instances.

Using the pattern

Can Be Instantiated By

Card Building, Deck Building, Extra-Game Consequences

Interface Aspects

One of the specific features of Legacy Games is that permanent changes are made to game copies between game instances.

Consequences

Can Instantiate

Game World Exploration, Meta Games, System Exploration


Relations

Can Instantiate

Game World Exploration, Meta Games, System Exploration

Can Modulate

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Can Be Instantiated By

Card Building, Deck Building, Extra-Game Consequences

Can Be Modulated By

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Possible Closure Effects

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Potentially Conflicting With

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History

New pattern created in this wiki.

References

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Acknowledgements

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