Difference between revisions of "Reflective Communication"
From gdp3
Line 38: | Line 38: | ||
=== Can Modulate === | === Can Modulate === | ||
− | [[ | + | [[Asymmetric Gameplay]], |
[[Cooperation]], | [[Cooperation]], | ||
− | [[Collaborative Actions]] | + | [[Collaborative Actions]], |
+ | [[Multiplayer Games]] | ||
=== Can Be Instantiated By === | === Can Be Instantiated By === |
Revision as of 08:53, 31 May 2019
!!!Add links to patterns listed here!!!
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Contents
Examples
Anti-Examples
optional
Using the pattern
Diegetic Aspects
Interface Aspects
Narration Aspects
Consequences
Relations
Can Instantiate
with ...
Can Modulate
Asymmetric Gameplay, Cooperation, Collaborative Actions, Multiplayer Games
Can Be Instantiated By
-
Can Be Modulated By
Possible Closure Effects
-
Potentially Conflicting With
-
History
New pattern created in this wiki.
References
-
Acknowledgements
-