Difference between revisions of "Predetermined Story Structures"

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[[Category:Needs examples]]
 
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[[Category:Needs references]]
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[[Category:Patterns created on the Wiki]]
 
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''Narration Structures of a game that exist before game instances begin.''
  
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This pattern is a still a stub.
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=== Examples ===
 
http://en.wikipedia.org/wiki/Gamebook
 
http://en.wikipedia.org/wiki/Gamebook
  
 
[[Narration Structures]]
 
[[Narration Structures]]
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== Using the pattern ==
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=== Diegetic Aspects ===
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=== Interface Aspects ===
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=== Narrative Aspects ===
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== Consequences ==
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== Relations ==
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=== Can Instantiate ===
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==== with ... ====
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=== Can Modulate ===
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=== Can Be Instantiated By ===
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=== Can Be Modulated By ===
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=== Possible Closure Effects ===
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=== Potentially Conflicting With ===
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== History ==
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New pattern created in this wiki.
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== References ==
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Revision as of 15:02, 2 January 2011

Narration Structures of a game that exist before game instances begin.

This pattern is a still a stub.

Examples

http://en.wikipedia.org/wiki/Gamebook

Narration Structures


Using the pattern

Diegetic Aspects

Interface Aspects

Narrative Aspects

Consequences

Relations

Can Instantiate

with ...

Can Modulate

Can Be Instantiated By

Can Be Modulated By

Possible Closure Effects

Potentially Conflicting With

History

New pattern created in this wiki.

References

-