Difference between revisions of "Fudged Results"
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Revision as of 23:07, 19 January 2011
ignoring or having hidden exceptions to the algorithms determining effects of actions.
This pattern is a still a stub.
Contents
Examples
Using the pattern
The fate point system used in Warhammer Fantasy Roleplay is an example of Fudged Results that players can invoke but that the game master determines the effect of.
Fudged Results need to be made secretly by systems or Game Masters to not impede on players' possibility to have a Determinable Chance to Succeed. An exception to this is if the Fudged Result is in itself algorithmically determined which simply removes the pattern itself since players' can incorporate that algorithm into the normal one when it is noticed.
Rerolls may be seen as Fudged Results, with the peculiarity that they are in the players' or Agents hands, and this can typically not be reduced to a simple deterministic algorithm.
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
Relations
Can Instantiate
with ...
Can Modulate
Can Be Instantiated By
Can Be Modulated By
Possible Closure Effects
Potentially Conflicting With
History
New pattern created in this wiki.
References
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