Difference between revisions of "Category:Action Games"
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These are [[Real-Time Games]] using [[Dexterity-Based Actions]], [[Maneuvering]], and [[Timing]] as important design patterns. | These are [[Real-Time Games]] using [[Dexterity-Based Actions]], [[Maneuvering]], and [[Timing]] as important design patterns. |
Latest revision as of 18:34, 22 March 2011
These are Real-Time Games using Dexterity-Based Actions, Maneuvering, and Timing as important design patterns.
Subcategories
This category has the following 2 subcategories, out of 2 total.
Pages in category "Action Games"
The following 34 pages are in this category, out of 34 total.