Difference between revisions of "Crafting"
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=== Diegetic Aspects === | === Diegetic Aspects === |
Revision as of 09:46, 9 April 2011
The activity of creating game items.
This pattern is a still a stub.
Contents
Examples
Using the pattern
which is common in games using Converters in Producer-Consumer chains
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
Relations
Can Instantiate
with ...
Can Modulate
Can Be Instantiated By
Can Be Modulated By
Possible Closure Effects
Potentially Conflicting With
History
New pattern created in this wiki.
References
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Acknowledgements
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