Difference between revisions of "Cosmetic Game Items"
From gdp3
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− | ''Game Items | + | ''Game Items owned or worn solely for cosmetic reasons.'' |
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+ | Players of [[FarmVille]], [[Ravenwood Fair]], and [[Zombie Lane]] can purchase both clothing and ornaments that have no direct gameplay effect, except possibly that the ornaments take up space. Several of the items created in [[Minecraft]], e.g. paintings and books, have no practical value except enable players to create the appearance of various items found in the real world. | ||
=== Examples === | === Examples === |
Revision as of 21:15, 13 April 2011
Game Items owned or worn solely for cosmetic reasons.
Sims series
Players of FarmVille, Ravenwood Fair, and Zombie Lane can purchase both clothing and ornaments that have no direct gameplay effect, except possibly that the ornaments take up space. Several of the items created in Minecraft, e.g. paintings and books, have no practical value except enable players to create the appearance of various items found in the real world.
Contents
Examples
Using the pattern
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
Relations
Can Instantiate
with ...
Can Modulate
Can Be Instantiated By
Can Be Modulated By
Possible Closure Effects
Potentially Conflicting With
History
New pattern created in this wiki.
References
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Acknowledgements
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