Difference between revisions of "Destructible Objects"
From gdp3
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== Using the pattern == | == Using the pattern == | ||
− | [[Game Items]] | + | [[Destructible Objects]] are [[Game Items]] which can by some means be destroyed. Any type of [[Game Items]] may be the source, although [[Weapons]] and [[Armor]] are common (through [[Deterioration]] as for example in [[Minecraft]] or the [[Fallout series]]) |
+ | |||
+ | [[Vehicles]] | ||
+ | [[Installations]] | ||
+ | |||
+ | [[Game Element Removal]] | ||
+ | |||
+ | [[Traps]] | ||
+ | |||
+ | [[Deterioration]] | ||
+ | [[Combat]] | ||
+ | |||
+ | but conceivably [[Penalties]] can also be the cause. | ||
[[Elimination]] | [[Elimination]] | ||
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[[Loot]] | [[Loot]] | ||
− | The pattern of [[Parallel Lives]] | + | The pattern of [[Parallel Lives]] is created by connecting one player's [[Lives]] to a set of [[Destructible Objects]] that all are at risk simultaneously. |
[[Game Worlds]] | [[Game Worlds]] | ||
− | |||
− | |||
=== Diegetic Aspects === | === Diegetic Aspects === | ||
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=== Can Modulate === | === Can Modulate === | ||
+ | [[Armor]], | ||
+ | [[Weapons]] | ||
=== Can Be Instantiated By === | === Can Be Instantiated By === | ||
+ | [[Deterioration]] | ||
=== Can Be Modulated By === | === Can Be Modulated By === | ||
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== References == | == References == | ||
- | - | ||
+ | |||
== Acknowledgements == | == Acknowledgements == | ||
+ | - |
Revision as of 18:36, 14 April 2011
Game Items that can be destroyed.
This pattern is a still a stub.
Contents
Examples
Using the pattern
Destructible Objects are Game Items which can by some means be destroyed. Any type of Game Items may be the source, although Weapons and Armor are common (through Deterioration as for example in Minecraft or the Fallout series)
but conceivably Penalties can also be the cause.
The pattern of Parallel Lives is created by connecting one player's Lives to a set of Destructible Objects that all are at risk simultaneously.
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
Relations
Can Instantiate
with Lives
Can Modulate
Can Be Instantiated By
Can Be Modulated By
Possible Closure Effects
Potentially Conflicting With
History
New pattern created in this wiki.
References
-
Acknowledgements
-