Difference between revisions of "Category:Imperfect Information Games"

From gdp3
Jump to: navigation, search
(Created page with "These are games that have Imperfect Information. Originally a contrast to Perfect Information Games, the category has become somewhat ...")
 
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
These are games that have [[Imperfect Information]]. Originally a contrast to [[:Category:Perfect Information Games|Perfect Information Games]], the category has become somewhat redundant since the great majority of computer-based games, and even board and card games, today have at least some degree of [[Imperfect Information]]. Therefore not all [[:Category:Imperfect Information Games|Imperfect Information Games]] present on the wiki are listed here; those that are, are more likely to have their gameplay heavily influenced by the [[Imperfect Information]] pattern]] through affecting [[Tactical Planning]].
+
[[Category:Games]]
 +
These are games that have [[Imperfect Information]]. Originally a contrast to [[:Category:Perfect Information Games|Perfect Information Games]], the category has become somewhat redundant since the great majority of computer-based games, and even board and card games, today have at least some degree of [[Imperfect Information]]. Therefore not all [[:Category:Imperfect Information Games|Imperfect Information Games]] present on the wiki are listed here; those that are, are more likely to have their gameplay heavily influenced by the [[Imperfect Information]] pattern through affecting [[Tactical Planning]].

Latest revision as of 17:31, 16 May 2011

These are games that have Imperfect Information. Originally a contrast to Perfect Information Games, the category has become somewhat redundant since the great majority of computer-based games, and even board and card games, today have at least some degree of Imperfect Information. Therefore not all Imperfect Information Games present on the wiki are listed here; those that are, are more likely to have their gameplay heavily influenced by the Imperfect Information pattern through affecting Tactical Planning.