Difference between revisions of "Category:Action Patterns"

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[[:Category:Patterns|Patterns]] that specifically concern actions. They differ from [[:Category:Event Patterns|Event Patterns]], which looks at how game states change due to any gameplay event, by focusing on what [[Underlying_Assumptions_and_Concepts#Players players]] do to affect the game state.
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[[:Category:Patterns|Patterns]] that specifically concern actions. They differ from [[:Category:Event Patterns|Event Patterns]], which looks at how game states change due to any gameplay event, by focusing on what [[Underlying_Assumptions_and_Concepts#Players|players]] do to affect the game state.

Latest revision as of 15:55, 23 June 2011

Patterns that specifically concern actions. They differ from Event Patterns, which looks at how game states change due to any gameplay event, by focusing on what players do to affect the game state.