Difference between revisions of "Backseat Gaming"

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(Created page with "Category:Pervasive Games Category:Computer Games Category:Needs work Category:Game Stub == Brief == This page is a game stub. For more information see the paper '...")
 
 
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[[Category:Needs work]]
 
[[Category:Needs work]]
 
[[Category:Game Stub]]
 
[[Category:Game Stub]]
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[[Category:Games]]
 
== Brief ==
 
== Brief ==
 
This page is a game stub. For more information see the paper ''Movement and Spatiality in a Gaming Situation - Boosting Mobile Computer Games with the Highway Experience''<ref name="Brunnberg"/>.
 
This page is a game stub. For more information see the paper ''Movement and Spatiality in a Gaming Situation - Boosting Mobile Computer Games with the Highway Experience''<ref name="Brunnberg"/>.
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== Gameplay ==
 
== Gameplay ==
[[Collecting]],
 
[[Exploration]],
 
[[Pervasive Gameplay]],
 
[[Physical Navigation]]
 
  
 
== Other Noteworthy Aspects ==
 
== Other Noteworthy Aspects ==

Latest revision as of 10:27, 9 February 2012

Brief

This page is a game stub. For more information see the paper Movement and Spatiality in a Gaming Situation - Boosting Mobile Computer Games with the Highway Experience[1].

Main Gameplay Design Patterns

Gameplay

Other Noteworthy Aspects

Developer

Publisher

References

  1. Brunnberg, L., & Juhlin, O. (2003). Movement and Spatiality in a Gaming Situation - Boosting Mobile Computer Games with the Highway Experience. In Proceedings of Interact 2003.

Acknowledgments

-