Difference between revisions of "Train"
From gdp3
Line 4: | Line 4: | ||
[[Category:Game Stub]] | [[Category:Game Stub]] | ||
[[Category:Needs work]] | [[Category:Needs work]] | ||
+ | [[Category:Critical Design Games]] | ||
+ | [[Category:Serious Games]] | ||
== Brief == | == Brief == | ||
This is a Game Stub. For more information, see presentation "[http://www.gdcvault.com/play/1012259/Train-(or-How-I-Dumped How I Dumped electricity and learned to love design]" at the GDC Vault. | This is a Game Stub. For more information, see presentation "[http://www.gdcvault.com/play/1012259/Train-(or-How-I-Dumped How I Dumped electricity and learned to love design]" at the GDC Vault. |
Latest revision as of 08:00, 16 September 2016
Contents
Brief
This is a Game Stub. For more information, see presentation "How I Dumped electricity and learned to love design" at the GDC Vault.
Main Gameplay Design Patterns
Gameplay
Example Game Mode 1
Example Game Mode 2
Other Noteworthy Aspects
Developer
Publisher
References
-
Acknowledgments
-