Difference between revisions of "Token Placement"
From gdp3
(Created page with "Category:Staffan's current workpage Category:Patterns Category:Mechanical Patterns Category:Action Patterns Category:Needs work Category:Needs revision [[...") |
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This pattern is a still a stub. | This pattern is a still a stub. | ||
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+ | ''Note: BoardGameGeek uses ''Worker Placement<ref name="bgg"/>'' to describe a similar concept.'' | ||
=== Examples === | === Examples === | ||
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[[Dominant Species]] | [[Dominant Species]] | ||
− | [[ | + | [[Agricola]] |
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+ | [[Stone Age]] | ||
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== Using the pattern == | == Using the pattern == | ||
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== References == | == References == | ||
<references> | <references> | ||
− | <ref name=" | + | <ref name="bgg">[http://www.boardgamegeek.com/boardgamemechanic/2001/action-point-allowance-system Entry] at BoardGameGeek for the mechanic ''Worker Placement''.</ref> |
</references> | </references> | ||
== Acknowledgements == | == Acknowledgements == | ||
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Revision as of 07:24, 16 June 2011
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Note: BoardGameGeek uses Worker Placement[1] to describe a similar concept.
Contents
Examples
Using the pattern
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
Relations
Can Instantiate
with ...
Can Modulate
Can Be Instantiated By
Can Be Modulated By
Possible Closure Effects
Potentially Conflicting With
History
New pattern created in this wiki.
References
Acknowledgements
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