Difference between revisions of "Permadeath"
From gdp3
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== Using the pattern == | == Using the pattern == | ||
+ | in a [Player] paper? Also Fallout: New Vegas for companions in hardcore mode | ||
=== Diegetic Aspects === | === Diegetic Aspects === |
Revision as of 19:00, 30 June 2011
The event where deaths of characters are permanent.
This pattern is a still a stub.
Contents
Examples
Using the pattern
in a [Player] paper? Also Fallout: New Vegas for companions in hardcore mode
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
Relations
Can Instantiate
with ...
Can Modulate
Can Be Instantiated By
Can Be Modulated By
Possible Closure Effects
Potentially Conflicting With
History
New pattern created in this wiki.
References
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Acknowledgements
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