Difference between revisions of "Always Vulnerable"
From gdp3
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Revision as of 11:42, 19 July 2011
The situation where players resources in game instances can be threatened even when they are not playing.
This pattern is a still a stub.
Contents
Examples
Using the pattern
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
Relations
Can Instantiate
with ...
Can Modulate
Can Be Instantiated By
Can Be Modulated By
Possible Closure Effects
Potentially Conflicting With
History
New pattern created in this wiki.
References
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