Difference between revisions of "Actor Detachment"

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''or''
 
''or''
  
New pattern created in this wiki.
+
New pattern created in this wiki. However, the concept was developed by Linderoth ''et al.'' in 2006<ref name="linderoth"/>.
  
 
== References ==
 
== References ==
-
+
<references>
 +
<ref name="linderoth">Linderoth, J., Jäppinen, A., and Montola, M. (2006) How to measure the social adaptability of games - An evaluation template. IPerG deliverable.</ref>
  
 
== Acknowledgements ==
 
== Acknowledgements ==

Revision as of 15:50, 14 July 2014

The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Examples

Using the pattern

Diegetic Aspects

Interface Aspects

Narrative Aspects

Consequences

Relations

Can Instantiate

with ...

Can Modulate

Can Be Instantiated By

Can Be Modulated By

Possible Closure Effects

Potentially Conflicting With

History

An updated version of the pattern ... that was part of the original collection in the book Patterns in Game Design[1].

or

New pattern created in this wiki. However, the concept was developed by Linderoth et al. in 2006[2].

References

  1. Cite error: Invalid <ref> tag; no text was provided for refs named Bjork_.26_Holopainen_2004
  2. Linderoth, J., Jäppinen, A., and Montola, M. (2006) How to measure the social adaptability of games - An evaluation template. IPerG deliverable.