Difference between revisions of "Actor Detachment"
From gdp3
(Created page with "Category:Patterns Category:Needs work Category:Needs revision Category:Needs examples Category:Needs references Category:Patterns created on the Wiki [[Ca...") |
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''or'' | ''or'' | ||
− | New pattern created in this wiki. | + | New pattern created in this wiki. However, the concept was developed by Linderoth ''et al.'' in 2006<ref name="linderoth"/>. |
== References == | == References == | ||
− | - | + | <references> |
+ | <ref name="linderoth">Linderoth, J., Jäppinen, A., and Montola, M. (2006) How to measure the social adaptability of games - An evaluation template. IPerG deliverable.</ref> | ||
== Acknowledgements == | == Acknowledgements == |
Revision as of 15:50, 14 July 2014
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Examples
Using the pattern
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
Relations
Can Instantiate
with ...
Can Modulate
Can Be Instantiated By
Can Be Modulated By
Possible Closure Effects
Potentially Conflicting With
History
An updated version of the pattern ... that was part of the original collection in the book Patterns in Game Design[1].
or
New pattern created in this wiki. However, the concept was developed by Linderoth et al. in 2006[2].