Difference between revisions of "Pirates!"
From gdp3
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== Gameplay == | == Gameplay == | ||
[[Collecting]], | [[Collecting]], | ||
− | [[Exploration]], | + | [[Game World Exploration]], |
[[Pervasive Gameplay]], | [[Pervasive Gameplay]], | ||
[[Physical Navigation]] | [[Physical Navigation]] |
Latest revision as of 18:12, 25 July 2015
Contents
Brief
This page is a game stub. For more information see the paper Pirates! - Using the Physical World as a Game Board[1].
Main Gameplay Design Patterns
Gameplay
Collecting, Game World Exploration, Pervasive Gameplay, Physical Navigation
Other Noteworthy Aspects
Developer
Publisher
References
- ↑ Björk, S., Falk, J., Hansson, R., & Ljungstrand, P. Pirates! - Using the Physical World as a Game Board. Paper at Interact 2001, IFIP TC.13 Conference on Human-Computer Interaction, July 9-13, Tokyo, Japan.
Acknowledgments
-