Difference between revisions of "Player Physical Prowess"
From gdp3
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− | '' | + | ''Players abilities to perform physical activities are used to determine the outcome of a game.'' |
This pattern is a still a stub. | This pattern is a still a stub. | ||
=== Examples === | === Examples === | ||
+ | [[:Category:Sports]] such as [[Soccer]], [[ | ||
+ | |||
== Using the pattern == | == Using the pattern == | ||
+ | === Can Be Instantiated By === | ||
+ | [[Dexterity-Based Actions]], | ||
+ | [[Player-Location Proximity]] | ||
+ | |||
+ | === Can Be Modulated By === | ||
+ | [[Time Limits]] | ||
=== Diegetic Aspects === | === Diegetic Aspects === | ||
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== Consequences == | == Consequences == | ||
+ | === Can Instantiate === | ||
+ | [[Extra-Game Consequences]], | ||
+ | [[Game Mastery]], | ||
+ | [[Real Life Activities Affect Game State]] | ||
+ | |||
+ | === Can Modulate === | ||
+ | [[Physical Navigation]] | ||
+ | |||
+ | === Potentially Conflicting With === | ||
+ | [[Decontextability]] | ||
== Relations == | == Relations == |
Revision as of 10:18, 13 March 2012
Players abilities to perform physical activities are used to determine the outcome of a game.
This pattern is a still a stub.
Contents
Examples
Category:Sports such as Soccer, [[
Using the pattern
Can Be Instantiated By
Dexterity-Based Actions, Player-Location Proximity
Can Be Modulated By
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
Can Instantiate
Extra-Game Consequences, Game Mastery, Real Life Activities Affect Game State
Can Modulate
Potentially Conflicting With
Relations
Can Instantiate
Extra-Game Consequences, Game Mastery, Real Life Activities Affect Game State
Can Modulate
Can Be Instantiated By
Dexterity-Based Actions, Player-Location Proximity
Can Be Modulated By
Possible Closure Effects
-
Potentially Conflicting With
History
Updated version of the pattern Player Physical Prowess first described in the report Game Design Patterns for Mobile Games[1].
References
- ↑ Davidsson, O., Peitz, J. & Björk, S. (2004). Game Design Patterns for Mobile Games. Project report to Nokia Research Center, Finland.
Acknowledgements
-