Difference between revisions of "Self-Reported Positioning"
From gdp3
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=== Examples === | === Examples === | ||
− | [[Uncle Roy | + | [[Uncle Roy All Around You]] is the game that originated the concept of [[Self-Reported Positioning]]<ref name="benford"/>. |
− | + | ||
== Using the pattern == | == Using the pattern == |
Revision as of 07:49, 21 August 2012
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Contents
Examples
Uncle Roy All Around You is the game that originated the concept of Self-Reported Positioning[1].
Using the pattern
with Player-Location Proximity
Can Modulate
Diegetic Aspects
Interface Aspects
Self-Reported Positioning is an Interface pattern since it makes players use an interface to tell the game system their positions.
Narrative Aspects
Consequences
Relations
Can Instantiate
with Player-Location Proximity
Can Modulate
Can Be Instantiated By
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Can Be Modulated By
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Possible Closure Effects
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Potentially Conflicting With
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History
A pattern based upon the concept "Self-Reported Positioning", originally coined by the artist group Blast Theory and reseachers at the Mixed Reality Laboratory. See Benford et al. 2004[1] for more details.
- ↑ 1.0 1.1 Benford, S., Seager, W., Flintham, M., Anastasi, R., Rowland, D., Humble, J., Stanton, D., Bowers, J., Tandavanitj, N., Adams, M., Row Farr, J., Amanda Oldroyd, A., & Sutton, J. The Error of Our Ways: The Experience of Self-Reported Position in a Location-Based Game. In Proceedings of Ubicomp 2004.
References
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