Difference between revisions of "Game Lobbies"

From gdp3
Jump to: navigation, search
(Consequences)
(Relations)
Line 40: Line 40:
  
 
=== Can Be Instantiated By ===
 
=== Can Be Instantiated By ===
 +
-
  
 
=== Can Be Modulated By ===
 
=== Can Be Modulated By ===
Line 49: Line 50:
  
 
=== Possible Closure Effects ===
 
=== Possible Closure Effects ===
 +
-
  
 
=== Potentially Conflicting With ===
 
=== Potentially Conflicting With ===
 +
-
  
 
== History ==
 
== History ==

Revision as of 14:00, 10 January 2013

Meeting spaces for players before game instances begin.

This pattern is a still a stub.

Examples

Anti-Examples

optional

Using the pattern

Diegetic Aspects

Interface Aspects

Narrative Aspects

Consequences

Relations

Can Instantiate

Back-to-Back Game Sessions, Difficulty Levels, Freedom of Choice

Can Modulate

Interruptibility, Late Arriving Players

Multiplayer Games that have Mediated Gameplay

Can Be Instantiated By

-

Can Be Modulated By

Chat Channels, Communication Channels, Gameplay Statistics, Handles, Public Player Statistics

Possible Closure Effects

-

Potentially Conflicting With

-

History

New pattern created in this wiki.

References

-

Acknowledgements