Difference between revisions of "Meta-Techniques"
From gdp3
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This pattern is a still a stub. | This pattern is a still a stub. | ||
− | Note: ''[[Meta-Techniques]] have been discuss in several texts about [[:Category:Live Action Roleplaying Games|Live Action Roleplaying Games]], see for example Stark<ref name=" | + | Note: ''[[Meta-Techniques]] have been discuss in several texts about [[:Category:Live Action Roleplaying Games|Live Action Roleplaying Games]], see for example Stark<ref name="Stark"/>, Linssen ''et al.''<ref name="Linssen"/>, and Wrigstad<ref name="Wrigstad"/>. An alternative name for the concept, suggested by Wrigstad, is ''telegraphing. |
=== Examples === | === Examples === | ||
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Invisibility | Invisibility | ||
− | Ars Armandi | + | ''Ars Armandi''<ref name="Stark"> and "boffer" combat<ref name="boffer"/><ref name="bofferwiki"/> are examples how actions that are not feasible to perform during gameplay can be replaced by others that share characteristics with them (in this case regarding sex and violence respectively). ''Feather Play''<ref name="Feather_Play"/> is a technique that allows a discrete way of indicating to other players that one wishes to initiate a sexual encounter without interrupting gameplay. ''The Liquor on the Table''<ref name="The_Liquor_on_the_Table"/> is another that is used to show that players should bring conflict to a breaking point in a scene. |
− | + | ||
− | ''Feather Play''<ref name="Feather_Play"/> is a technique that allows a discrete way of indicating to other players that one wishes to initiate a sexual encounter without interrupting gameplay. ''The Liquor on the Table''<ref name="The_Liquor_on_the_Table"/> is another that is used to show that players should bring conflict to a breaking point in a scene. | + | |
== Using the pattern == | == Using the pattern == | ||
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<ref name="Feather_Play">[http://nordiclarp.org/wiki/Feather_Play entry] for the technique ''Feather Play'' on the Nordic LARP wiki.</ref> | <ref name="Feather_Play">[http://nordiclarp.org/wiki/Feather_Play entry] for the technique ''Feather Play'' on the Nordic LARP wiki.</ref> | ||
<ref name="The_Liquor_on_the_Table">[http://nordiclarp.org/wiki/The_Liquor_on_the_Table entry] for the technique ''The liquor on the Table'' on the Nordic LARP wiki.</ref> | <ref name="The_Liquor_on_the_Table">[http://nordiclarp.org/wiki/The_Liquor_on_the_Table entry] for the technique ''The liquor on the Table'' on the Nordic LARP wiki.</ref> | ||
+ | <ref name="boffer">[http://nordiclarp.org/wiki/Boffer entry] for ''Boffer'' on the Nordic LARP wiki.</ref> | ||
+ | <ref name="bofferwiki">Wikipedia [http://en.wikipedia.org/wiki/Foam_weapon entry] for foam, or ''boffer'', weapons.</ref> | ||
</references> | </references> | ||
== Acknowledgements == | == Acknowledgements == | ||
- | - |
Revision as of 10:07, 4 July 2014
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Note: Meta-Techniques have been discuss in several texts about Live Action Roleplaying Games, see for example Stark[1], Linssen et al.[2], and Wrigstad[3]. An alternative name for the concept, suggested by Wrigstad, is telegraphing.
Examples
Meta-Techniques are found in Live Action Roleplaying Games.
Black box
Invisibility
Ars ArmandiCite error: Closing </ref>
missing for <ref>
tag
[3]
[2]
[4]
[5]
[6]
[7]
</references>
Acknowledgements
-- ↑ Cite error: Invalid
<ref>
tag; no text was provided for refs namedStark
- ↑ 2.0 2.1 Linssen, J, Theune, M., and de Groot, T. 2013. What Is at Play? Meta-techniques in Serious Games and Their Effects on Social Believability and Learning. SBG2013 proceedings.
- ↑ 3.0 3.1 Wrigstad, T. 2008. Nuts and Bolts of Jeepform. Playground Worlds.
- ↑ entry for the technique Feather Play on the Nordic LARP wiki.
- ↑ entry for the technique The liquor on the Table on the Nordic LARP wiki.
- ↑ entry for Boffer on the Nordic LARP wiki.
- ↑ Wikipedia entry for foam, or boffer, weapons.