Difference between revisions of "Summary Updates"
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=== Examples === | === Examples === | ||
− | Adventures for [[:Category:Tabletop Roleplaying Games|Tabletop Roleplaying Games]] often include [[Summary Updates]] before gameplay begins and between scenes. | + | Adventures for [[:Category:Tabletop Roleplaying Games|Tabletop Roleplaying Games]] often include [[Summary Updates]] before gameplay begins and between scenes. for example, the adventure ''Me and My Shadow, Mark IV'' for [[Paranoia]] start with the following [[Summary Updates|Summary Update]]: "Another day begins in Alpha Complex with the familiar buzz of fluorescent light. You wake, and reflect on the multitudinous gift of The Computer: your spacious three-meter cell, last night's extra ratio of Cold Fun. |
+ | One in the hall, you hear the quiet patter of the lowly INFRARED drones, mindlessly yet faithfully serving The Computer.'' | ||
Revision as of 08:01, 8 July 2014
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Contents
Examples
Adventures for Tabletop Roleplaying Games often include Summary Updates before gameplay begins and between scenes. for example, the adventure Me and My Shadow, Mark IV for Paranoia start with the following Summary Update: "Another day begins in Alpha Complex with the familiar buzz of fluorescent light. You wake, and reflect on the multitudinous gift of The Computer: your spacious three-meter cell, last night's extra ratio of Cold Fun. One in the hall, you hear the quiet patter of the lowly INFRARED drones, mindlessly yet faithfully serving The Computer.
The adventure Something rotten in Kislev for Warhammer Fantasy Roleplay contains two Summary Updates for game masters to use to explain the events that took place after Power Behind the Throne and before the beginning of the new adventure; the second Summary Update contains the main information players need while the first acts as a Summary Update to the second Summary Update if the players ended the previous adventure in jail.
Using the pattern
Diegetic Aspects
Interface Aspects
Narrative Aspects
Summary Updates in a Narration Pattern.
Consequences
Relations
Can Instantiate
Can Modulate
Adventures, Melodramatic Structures, Scenes
Can Be Instantiated By
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Can Be Modulated By
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Possible Closure Effects
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Potentially Conflicting With
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History
New pattern created in this wiki.
References
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Acknowledgements
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