Difference between revisions of "Exceptional Events"

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== Relations ==
 
== Relations ==
[[Predictable Consequences]]
+
 
  
 
[[Spectacular Failure Enjoyment]]
 
[[Spectacular Failure Enjoyment]]
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[[Luck]]
 
[[Luck]]
 +
 +
[[Emotional Engrossment]]
  
 
=== Can Instantiate ===
 
=== Can Instantiate ===
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=== Potentially Conflicting With ===
 
=== Potentially Conflicting With ===
-
+
[[Predictable Consequences]]
  
 
== History ==
 
== History ==

Revision as of 12:19, 2 January 2015

The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

events that very rarely occur and do so unpredictably, fumbles and rare effect of these, open ended die rolls, etc.

Examples

Anti-Examples

optional

Using the pattern

Diegetic Aspects

Interface Aspects

Narration Aspects

Consequences

Relations

Spectacular Failure Enjoyment

Open-Ended Die Rolls

Randomness

Game Instance Stories

Luck

Emotional Engrossment

Can Instantiate

-

with ...

Can Modulate

-

Can Be Instantiated By

Critical Hits, Critical Misses, Critical Results

Can Be Modulated By

-

Possible Closure Effects

-

Potentially Conflicting With

Predictable Consequences

History

New pattern created in this wiki.

References

-

Acknowledgements

-