Difference between revisions of "Exceptional Events"

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(Can Be Instantiated By)
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=== Can Be Instantiated By ===
 
=== Can Be Instantiated By ===
 +
[[Critical Failures]],
 
[[Critical Hits]],  
 
[[Critical Hits]],  
 
[[Critical Misses]],  
 
[[Critical Misses]],  
 +
[[Critical Successes]],
 
[[Critical Results]]
 
[[Critical Results]]
  

Revision as of 12:20, 2 January 2015

The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

events that very rarely occur and do so unpredictably, fumbles and rare effect of these, open ended die rolls, etc.

Examples

Anti-Examples

optional

Using the pattern

Diegetic Aspects

Interface Aspects

Narration Aspects

Consequences

Relations

Spectacular Failure Enjoyment

Open-Ended Die Rolls

Randomness

Game Instance Stories

Luck

Emotional Engrossment

Can Instantiate

-

with ...

Can Modulate

-

Can Be Instantiated By

Critical Failures, Critical Hits, Critical Misses, Critical Successes, Critical Results

Can Be Modulated By

-

Possible Closure Effects

-

Potentially Conflicting With

Predictable Consequences

History

New pattern created in this wiki.

References

-

Acknowledgements

-