Difference between revisions of "Regenerating Resources"
From gdp3
(→Relations) |
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== Relations == | == Relations == | ||
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--- new --- | --- new --- | ||
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- | - | ||
− | ==== with | + | ==== with [[Persistent Game Worlds]] ==== |
+ | [[Encouraged Return Visits]] | ||
+ | |||
+ | (special case) | ||
+ | ==== with [[Budgeted Action Points]] and [[Persistent Game Worlds]] ==== | ||
+ | [[Encouraged Return Visits]] | ||
=== Can Modulate === | === Can Modulate === | ||
+ | [[Budgeted Action Points]], | ||
[[Persistent Game Worlds]] | [[Persistent Game Worlds]] | ||
Revision as of 08:36, 18 January 2015
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Contents
Examples
Anti-Examples
optional
Using the pattern
Diegetic Aspects
Interface Aspects
Narration Aspects
Consequences
Relations
--- new --- Renewable Resources Non-Renewable Resources
Resources Limited Resources Resource Caps
Can Instantiate
-
with Persistent Game Worlds
(special case)
with Budgeted Action Points and Persistent Game Worlds
Can Modulate
Budgeted Action Points, Persistent Game Worlds
Can Be Instantiated By
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Can Be Modulated By
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Possible Closure Effects
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Potentially Conflicting With
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History
New pattern created in this wiki.
References
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Acknowledgements
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