Difference between revisions of "Regenerating Resources"

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(Relations)
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== Relations ==
 
== Relations ==
 
--- new ---
 
[[Renewable Resources]]
 
[[Non-Renewable Resources]]
 
 
[[Resources]]
 
 
[[Limited Resources]]
 
[[Limited Resources]]
[[Resource Caps]]
 
  
 
=== Can Instantiate ===
 
=== Can Instantiate ===
-
+
[[Renewable Resources]]
  
 
==== with [[Persistent Game Worlds]] ====
 
==== with [[Persistent Game Worlds]] ====
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=== Can Modulate ===
 
=== Can Modulate ===
 
[[Budgeted Action Points]],  
 
[[Budgeted Action Points]],  
[[Persistent Game Worlds]]
+
[[Persistent Game Worlds]],
 +
[[Resources]]
  
 
=== Can Be Instantiated By ===
 
=== Can Be Instantiated By ===
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=== Can Be Modulated By ===
 
=== Can Be Modulated By ===
-
+
[[Resource Caps]]
  
 
=== Possible Closure Effects ===
 
=== Possible Closure Effects ===
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=== Potentially Conflicting With ===
 
=== Potentially Conflicting With ===
-
+
[[Non-Renewable Resources]]
  
 
== History ==
 
== History ==

Revision as of 08:53, 18 January 2015

The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Examples

Anti-Examples

optional

Using the pattern

Diegetic Aspects

Interface Aspects

Narration Aspects

Consequences

Relations

Limited Resources

Can Instantiate

Renewable Resources

with Persistent Game Worlds

Encouraged Return Visits

(special case)

with Budgeted Action Points and Persistent Game Worlds

Encouraged Return Visits

Can Modulate

Budgeted Action Points, Persistent Game Worlds, Resources

Can Be Instantiated By

-

Can Be Modulated By

Resource Caps

Possible Closure Effects

-

Potentially Conflicting With

Non-Renewable Resources

History

New pattern created in this wiki.

References

-

Acknowledgements

-