Difference between revisions of "Exploitation"
From gdp3
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[[Game World Exploration]], [[Expansion]],[[Exploitation]],[[Extermination]] - rephase and note about 4X | [[Game World Exploration]], [[Expansion]],[[Exploitation]],[[Extermination]] - rephase and note about 4X | ||
− | aesthetic, link to [[Gameplay Engines]], [[Construction]], | + | aesthetic, link to [[Gameplay Engines]], [[Construction]], |
+ | [[Micromanagement]] | ||
=== Can Instantiate === | === Can Instantiate === | ||
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=== Can Be Modulated By === | === Can Be Modulated By === | ||
− | + | [[Pottering]] | |
=== Possible Closure Effects === | === Possible Closure Effects === |
Revision as of 19:38, 25 July 2015
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Contents
Examples
Anti-Examples
optional
Using the pattern
Diegetic Aspects
Interface Aspects
Narration Aspects
Consequences
Relations
Game World Exploration, Expansion,Exploitation,Extermination - rephase and note about 4X
aesthetic, link to Gameplay Engines, Construction, Micromanagement
Can Instantiate
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with ...
Can Modulate
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Can Be Instantiated By
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Can Be Modulated By
Possible Closure Effects
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Potentially Conflicting With
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History
New pattern created in this wiki.
References
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Acknowledgements
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