Difference between revisions of "Middlegame"

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(Relations)
(Relations)
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== Relations ==
 
== Relations ==
[[Balancing Effects]]
 
[[Entrenching Gameplay]]
 
[[Construction/Scoring Phase Shift]]
 
[[Expansion]]
 
[[Exploitation]]
 
 
 
=== Can Instantiate ===
 
=== Can Instantiate ===
 
-
 
-
 
==== with ... ====
 
  
 
=== Can Modulate ===
 
=== Can Modulate ===
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=== Can Be Instantiated By ===
 
=== Can Be Instantiated By ===
-
+
[[Entrenching Gameplay]],
 +
[[Expansion]],
 +
[[Exploitation]]
  
 
=== Can Be Modulated By ===
 
=== Can Be Modulated By ===
-
+
[[Balancing Effects]],
 +
[[Construction/Scoring Phase Shift]]
  
 
=== Possible Closure Effects ===
 
=== Possible Closure Effects ===

Revision as of 21:35, 26 July 2015

The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Examples

Chess and Go are classical Board Games with Middlegame phases.

In the Starcraft series the Middlegame is typically called "Mid-Game"[1].

Anti-Examples

optional

Using the pattern

Startgame Endgame

Diegetic Aspects

Interface Aspects

Narration Aspects

Consequences

Relations

Can Instantiate

-

Can Modulate

-

Can Be Instantiated By

Entrenching Gameplay, Expansion, Exploitation

Can Be Modulated By

Balancing Effects, Construction/Scoring Phase Shift

Possible Closure Effects

-

Potentially Conflicting With

-

History

New pattern created in this wiki.

References

  1. Entry for "Mid-game" at the Wiki for Starcraft II at teamliquid.

Acknowledgements

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