Difference between revisions of "Generic Adversaries"

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(History)
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== History ==
 
== History ==
A pattern based on the original introduction by Glas<ref name="Glas"/>.
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A pattern based on the original introduction by Glas<ref name="glas"/>.
  
 
== References ==
 
== References ==

Revision as of 13:49, 19 August 2015

The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Note: This pattern was first identified in the book chapter "Of Heroes and Henchmen: The Conventions of Killing Generic Expendables in Video Games" by René Glas[1].

Examples

Anti-Examples

optional

Using the pattern

Diegetic Aspects

Interface Aspects

Narration Aspects

Consequences

Relations

Can Instantiate

-

with ...

Can Modulate

-

Can Be Instantiated By

-

Can Be Modulated By

-

Possible Closure Effects

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Potentially Conflicting With

-

History

A pattern based on the original introduction by Glas[1].

References

  1. Cite error: Invalid <ref> tag; no text was provided for refs named glas

Cite error: <ref> tag with name "Glas" defined in <references> is not used in prior text.

Acknowledgements

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