Difference between revisions of "Cycle Deck Engines"
From gdp3
(→Can Be Instantiated By) |
|||
Line 45: | Line 45: | ||
=== Can Be Instantiated By === | === Can Be Instantiated By === | ||
− | + | [[Cards]], [[Combos]] and [[Deck Building]] | |
=== Can Be Modulated By === | === Can Be Modulated By === |
Revision as of 16:13, 26 July 2016
A game engine built around being able to go through as much of a deck as possible.
This pattern is a still a stub.
Contents
Examples
Anti-Examples
optional
Using the pattern
"snurr-lek", Dominion, Spider-man decks in marvel
Diegetic Aspects
Interface Aspects
Narration Aspects
Consequences
Rather obvious, a Cycle Deck Engine is an example of a Gameplay Engine.
Relations
Can Instantiate
Can Modulate
-
Can Be Instantiated By
Cards, Combos and Deck Building
Can Be Modulated By
-
Possible Closure Effects
-
Potentially Conflicting With
-
History
New pattern created in this wiki.
References
-
Acknowledgements
-