Difference between revisions of "Late Arriving Players"
From gdp3
Line 1: | Line 1: | ||
[[Category:Patterns]] | [[Category:Patterns]] | ||
− | [[Category: | + | [[Category:Needs work]] |
+ | [[Category:Needs revision]] | ||
+ | [[Category:Needs examples]] | ||
[[Category:Needs references]] | [[Category:Needs references]] | ||
+ | [[Category:Patterns created on the Wiki]] | ||
+ | [[Category:Stub]] | ||
+ | ''The support of a game to allow players to join after the game instance has started.'' | ||
+ | This pattern is a still a stub. | ||
+ | |||
+ | === Examples === | ||
+ | |||
+ | == Using the pattern == | ||
May be in conflict with | May be in conflict with | ||
[[Value of Effort]] | [[Value of Effort]] | ||
[[Team Balance]] | [[Team Balance]] | ||
+ | |||
+ | === Diegetic Aspects === | ||
+ | |||
+ | === Interface Aspects === | ||
+ | |||
+ | === Narrative Aspects === | ||
+ | |||
+ | == Consequences == | ||
+ | |||
+ | == Relations == | ||
+ | |||
+ | === Can Instantiate === | ||
+ | |||
+ | ==== with ... ==== | ||
+ | |||
+ | === Can Modulate === | ||
+ | |||
+ | === Can Be Instantiated By === | ||
+ | |||
+ | === Can Be Modulated By === | ||
+ | |||
+ | === Possible Closure Effects === | ||
+ | |||
+ | === Potentially Conflicting With === | ||
+ | |||
+ | == History == | ||
+ | New pattern created in this wiki. | ||
+ | |||
+ | == References == | ||
+ | - |
Revision as of 14:52, 2 January 2011
The support of a game to allow players to join after the game instance has started.
This pattern is a still a stub.
Examples
Using the pattern
May be in conflict with Value of Effort Team Balance
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
Relations
Can Instantiate
with ...
Can Modulate
Can Be Instantiated By
Can Be Modulated By
Possible Closure Effects
Potentially Conflicting With
History
New pattern created in this wiki.
References
-