Difference between revisions of "Strategic Planning"

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[[Category:Patterns]]
 
[[Category:Patterns]]
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[[Category:Needs work]]
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[[Category:Needs revision]]
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[[Category:Needs examples]]
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[[Category:Needs references]]
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[[Category:Patterns created on the Wiki]]
 
[[Category:Stub]]
 
[[Category:Stub]]
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''Planning based solely on knowledge of game rules and the abilities of other players.''
  
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This pattern is a still a stub.
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=== Examples ===
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== Using the pattern ==
 
planning based upon general assumption of the game system
 
planning based upon general assumption of the game system
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=== Diegetic Aspects ===
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=== Interface Aspects ===
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=== Narrative Aspects ===
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== Consequences ==
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== Relations ==
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=== Can Instantiate ===
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==== with ... ====
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=== Can Modulate ===
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=== Can Be Instantiated By ===
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=== Can Be Modulated By ===
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=== Possible Closure Effects ===
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=== Potentially Conflicting With ===
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== History ==
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New pattern created in this wiki.
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== References ==
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Revision as of 15:09, 2 January 2011

Planning based solely on knowledge of game rules and the abilities of other players.

This pattern is a still a stub.

Examples

Using the pattern

planning based upon general assumption of the game system


Diegetic Aspects

Interface Aspects

Narrative Aspects

Consequences

Relations

Can Instantiate

with ...

Can Modulate

Can Be Instantiated By

Can Be Modulated By

Possible Closure Effects

Potentially Conflicting With

History

New pattern created in this wiki.

References

-