Difference between revisions of "Geospatial Game Widgets"
From gdp3
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== Using the pattern == | == Using the pattern == | ||
+ | [[Clues]] | ||
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+ | [[Diegetic Consistency]] | ||
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+ | [[Levels]] | ||
+ | [[Characters]] | ||
+ | [[Game State Indicators]] | ||
+ | [[Speed Runs]] | ||
=== Diegetic Aspects === | === Diegetic Aspects === |
Revision as of 18:26, 22 March 2011
Game elements that are located in the diegetic world but are not diegetically present.
This pattern is a still a stub.
Contents
Examples
Using the pattern
Levels Characters Game State Indicators Speed Runs
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
Relations
Can Instantiate
with ...
Can Modulate
Can Be Instantiated By
Can Be Modulated By
Possible Closure Effects
Potentially Conflicting With
History
New pattern created in this wiki.
References
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Acknowledgements
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