Difference between revisions of "Location-Fixed Abilities"
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=== Examples === | === Examples === | ||
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Cannons in [[Super Mario 64]] | Cannons in [[Super Mario 64]] | ||
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[[Snake and Ladders]] | [[Snake and Ladders]] | ||
− | [[ | + | Chargers that give players extra speed boosts exists in both the [[Mario Kart series]] and [[F-Zero GX]]. Pit stops in [[Formula D]] show that [[:Category:Board Games|Board Games]] dealing with racing also can have [[Location-Fixed Abilities]]. |
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+ | Several [[:Category:FPS Games|First-Person Shooters]] include stationary weapons. The ''40mm Bofors Anti-Aircraft Gun'' and ''FIM-92 Stinger'' are examples from the [[Battlefield series]] that provide [[Location-Fixed Abilities]] while the [[Left 4 Dead series]] has mounted mini-guns and heavy machine guns that the players can find. | ||
− | + | [[:Category:Computer-based Roleplaying Games|Computer-based Roleplaying Games]] often have [[Location-Fixed Abilities]] in the form of immobile non-player characters. [[Torchlight]], the [[Dragon Age series]], and the [[Fable series]] are examples of this, and to a lesser extent this is also true for [[NetHack]] and the [[Fallout series]] since the NPCs providing services there do move about somewhat. [[The Legend of Zelda series]] and [[Assassin's Creed series]] are examples of other computer-based games also having stationary NPCs providing services to the players. | |
== Using the pattern == | == Using the pattern == |
Revision as of 13:19, 25 June 2011
Abilities only available at certain locations in game worlds.
This pattern is a still a stub.
Contents
Examples
Cannons in Super Mario 64
Chargers that give players extra speed boosts exists in both the Mario Kart series and F-Zero GX. Pit stops in Formula D show that Board Games dealing with racing also can have Location-Fixed Abilities.
Several First-Person Shooters include stationary weapons. The 40mm Bofors Anti-Aircraft Gun and FIM-92 Stinger are examples from the Battlefield series that provide Location-Fixed Abilities while the Left 4 Dead series has mounted mini-guns and heavy machine guns that the players can find.
Computer-based Roleplaying Games often have Location-Fixed Abilities in the form of immobile non-player characters. Torchlight, the Dragon Age series, and the Fable series are examples of this, and to a lesser extent this is also true for NetHack and the Fallout series since the NPCs providing services there do move about somewhat. The Legend of Zelda series and Assassin's Creed series are examples of other computer-based games also having stationary NPCs providing services to the players.
Using the pattern
Can Be Instantiated By
Controllers, Chargers, Installations, Environmental Effects, Safe Havens, Self-Service Kiosks
Can Be Modulated By
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
Can Instantiate
Can Modulate
Improved Abilities, New Abilities
Relations
Can Instantiate
Can Modulate
Improved Abilities, New Abilities
Can Be Instantiated By
Controllers, Chargers, Installations, Environmental Effects, Safe Havens, Self-Service Kiosks
Can Be Modulated By
Possible Closure Effects
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Potentially Conflicting With
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History
New pattern created in this wiki.
References
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Acknowledgements
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