Difference between revisions of "Upgrades"

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=== Examples ===
 
=== Examples ===
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[[Fallout 3]]
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[[Fallout: New Vegas]]
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Taking place in worlds where magic works, [[Torchlight]] and the [[Dragon Age series]] make use of gems that can be set in equipment sockets and provide various bonuses.
 +
 +
[[GURPS]]
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enchanting items
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== Using the pattern ==
 
== Using the pattern ==
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 +
silencers
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scopes
  
 
=== Diegetic Aspects ===
 
=== Diegetic Aspects ===
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== Relations ==
 
== Relations ==
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[[Irreversible Events]]
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[[Player/Character Skill Composites]]
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[[Freedom of Choice]]
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[[Game Items]]
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[[Crafting]]
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[[Equipment]]
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[[Armor]]
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[[Sockets]]
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[[Increased Abilities]]
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=== Can Instantiate ===
 
=== Can Instantiate ===
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=== Can Modulate ===
 
=== Can Modulate ===
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[[Variable Accuracy]]
  
 
=== Can Be Instantiated By ===
 
=== Can Be Instantiated By ===

Revision as of 07:32, 30 June 2011

Modification to game items to make them more effective.

This pattern is a still a stub.

Examples

Fallout 3 Fallout: New Vegas

Taking place in worlds where magic works, Torchlight and the Dragon Age series make use of gems that can be set in equipment sockets and provide various bonuses.

GURPS enchanting items


Using the pattern

silencers scopes

Diegetic Aspects

Interface Aspects

Narrative Aspects

Consequences

Relations

Irreversible Events Player/Character Skill Composites Freedom of Choice Game Items Crafting Equipment Armor Sockets

Increased Abilities


Can Instantiate

with ...

Can Modulate

Variable Accuracy

Can Be Instantiated By

Can Be Modulated By

Possible Closure Effects

Potentially Conflicting With

History

New pattern created in this wiki.

References

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Acknowledgements

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