Difference between revisions of "Live Action Roleplaying"

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== Relations ==
 
== Relations ==
 
[[Diegetic Consistency]]
 
[[Diegetic Consistency]]
[[Enactment]]
 
  
 
[[Tools]]
 
[[Tools]]
 
[[Weapons]]
 
[[Weapons]]
  
[[Dedicated Game Facilitators]]
+
[[Player Characters]]
[[First-Person Views]]
+
[[Alternative Realities]]
[[Massively Multiplayer Online Games]]
+
[[Third-Person Views]]
+
 
+
  
 
=== Can Instantiate ===
 
=== Can Instantiate ===
 +
[[First-Person Views]],
 
[[Roleplaying]]
 
[[Roleplaying]]
  
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=== Can Be Instantiated By ===
 
=== Can Be Instantiated By ===
 +
[[Enactment]]
  
 
=== Can Be Modulated By ===
 
=== Can Be Modulated By ===
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=== Potentially Conflicting With ===
 
=== Potentially Conflicting With ===
 +
[[Third-Person Views]]
  
 
== History ==
 
== History ==

Revision as of 08:01, 11 August 2011

Roleplaying that is physically enacted.

This pattern is a still a stub.

Examples

Using the pattern

These are games built upon unmediated Roleplaying, and which unlike Tabletop Roleplaying Games are physically enacted.

Diegetic Aspects

Interface Aspects

Narrative Aspects

Consequences

Relations

Diegetic Consistency

Tools Weapons

Player Characters Alternative Realities

Can Instantiate

First-Person Views, Roleplaying

with ...

Can Modulate

Can Be Instantiated By

Enactment

Can Be Modulated By

Possible Closure Effects

Potentially Conflicting With

Third-Person Views

History

New pattern created in this wiki.

References

-

Acknowledgements

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