Difference between revisions of "Procedurally Generated Game Worlds"
From gdp3
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Revision as of 07:22, 3 September 2011
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This pattern is a still a stub.
Contents
Examples
Using the pattern
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
Relations
Can Instantiate
with ...
Can Modulate
Can Be Instantiated By
Can Be Modulated By
Possible Closure Effects
Potentially Conflicting With
History
New pattern created in this wiki.
References
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has group attribute "" which does not appear in prior text.
Acknowledgements
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