Difference between revisions of "Alternate Reality Gameplay"

From gdp3
Jump to: navigation, search
Line 7: Line 7:
 
[[Category:Patterns created on the Wiki]]
 
[[Category:Patterns created on the Wiki]]
 
[[Category:Stub]]
 
[[Category:Stub]]
''The one-sentence "definition" that should be in italics.''
+
''Games where it is more or less unclear if information about the game and actions performed have to do with a game or the real world.''
  
 
This pattern is a still a stub.
 
This pattern is a still a stub.
Line 13: Line 13:
 
=== Examples ===
 
=== Examples ===
  
Wikipedia has an entry on ''Alternate Reality Games'', including several examples<ref name="arg"/>.
+
[[Assassin]]
 +
 
 +
Alternate reality games such as [[Conspiracy for Good]], [[I Love Bees]], [[The Beast]], and [[The Truth About Marika]]
  
 
Prosopopeia  
 
Prosopopeia  
  
[[Assassin]]
 
  
 +
Wikipedia has an entry on ''Alternate Reality Games'', including several examples<ref name="arg"/>.
  
 
== Using the pattern ==
 
== Using the pattern ==
Line 29: Line 31:
  
 
=== Narrative Aspects ===
 
=== Narrative Aspects ===
 +
 +
[[Predefined Story Structures]]
  
 
== Consequences ==
 
== Consequences ==
  
 
== Relations ==
 
== Relations ==
 
 
 
=== Can Instantiate ===
 
=== Can Instantiate ===
[[Real World Gameplay Spaces]]
+
[[Real World Gameplay Spaces]],
 +
[[Spectators]]
  
 
==== with ... ====
 
==== with ... ====

Revision as of 08:34, 29 September 2011

Games where it is more or less unclear if information about the game and actions performed have to do with a game or the real world.

This pattern is a still a stub.

Examples

Assassin

Alternate reality games such as Conspiracy for Good, I Love Bees, The Beast, and The Truth About Marika

Prosopopeia


Wikipedia has an entry on Alternate Reality Games, including several examples[1].

Using the pattern

Game Masters, often called Puppetmasters by designers of alternate reality games,

Diegetic Aspects

Interface Aspects

Narrative Aspects

Predefined Story Structures

Consequences

Relations

Can Instantiate

Real World Gameplay Spaces, Spectators

with ...

Can Modulate

Can Be Instantiated By

Crossmedia Gameplay, Diegetic Consistency, Imperfect Information

Can Be Modulated By

Game Masters, Live Action Roleplaying, Non-Player Help, Rabbit Hole Invitations

Possible Closure Effects

Potentially Conflicting With

History

New pattern created in this wiki.

References

  1. Wikipedia entry for Alternate Reality Games.

Acknowledgements

-