Difference between revisions of "PvP"
From gdp3
(Created page with "Category:Staffan's current workpage Category:Patterns Category:Dynamic Patterns Category:Needs work Category:Needs revision Category:Needs examples [[Cate...") |
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== Relations == | == Relations == | ||
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=== Can Instantiate === | === Can Instantiate === | ||
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=== Can Modulate === | === Can Modulate === | ||
+ | [[Multiplayer Games]] | ||
=== Can Be Instantiated By === | === Can Be Instantiated By === | ||
+ | [[Combat]], | ||
[[Conflicts]] | [[Conflicts]] | ||
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=== Potentially Conflicting With === | === Potentially Conflicting With === | ||
+ | [[Single-Player Games]] | ||
== History == | == History == |
Revision as of 07:03, 11 October 2011
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Contents
Examples
The web site GiantBomb as a page[1] dedicated to the concept of PvP.
Using the pattern
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
Relations
Can Instantiate
with ...
Can Modulate
Can Be Instantiated By
Can Be Modulated By
Possible Closure Effects
Potentially Conflicting With
History
New pattern created in this wiki.