Difference between revisions of "Pirates!"

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Revision as of 13:08, 23 January 2012

Brief

This page is a game stub. For more information see the paper Pirates! - Using the Physical World as a Game Board[1].

Main Gameplay Design Patterns

Gameplay

Collecting, Exploration, Pervasive Gameplay, Physical Navigation

Other Noteworthy Aspects

Developer

Publisher

References

  1. Björk, S., Falk, J., Hansson, R., & Ljungstrand, P. Pirates! - Using the Physical World as a Game Board. Paper at Interact 2001, IFIP TC.13 Conference on Human-Computer Interaction, July 9-13, Tokyo, Japan.

Acknowledgments

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