Difference between revisions of "Day of the Figurines"
From gdp3
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This is a game stub. For more information, | This is a game stub. For more information, | ||
− | see the paper Day of the Figurines: Supporting Episodic Storytelling on Mobile Phones''<ref name="Flintham"/> or the website for the game within the context of the IPerG EU project<ref name=" | + | see the paper Day of the Figurines: Supporting Episodic Storytelling on Mobile Phones''<ref name="Flintham"/> or the website for the game within the context of the IPerG EU project<ref name="IPerG"/>. |
=== Main Gameplay Design Patterns === | === Main Gameplay Design Patterns === |
Latest revision as of 10:13, 1 November 2012
This is a Game Stub.
Contents
Brief
This is a game stub. For more information,
see the paper Day of the Figurines: Supporting Episodic Storytelling on Mobile Phones[1] or the website for the game within the context of the IPerG EU project[2].
Main Gameplay Design Patterns
Gameplay
With references to patterns.
Example Game Mode 1
Example Game Mode 2
Other Noteworthy Aspects
Developer
Publisher
References
- ↑ Flintham, M., Giannachi, G., Benford, S. & Adams, M. (2007). Day of the Figurines: Supporting Episodic Storytelling on Mobile Phones. In proceeding of Virtual Storytelling - Using Virtual Reality Technologies for Storytelling, 4th International Conference, ICVS 2007.
- ↑ http://www.pervasive-gaming.org/iperg_games1.php
Acknowledgments
-