Difference between revisions of "Summary Updates"
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=== Examples === | === Examples === | ||
− | + | Adventures for [[:Category:Tabletop Roleplaying Games|Tabletop Roleplaying Games]] often include [[Summary Updates]] before gameplay begins and between scenes. | |
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+ | The adventure ''Something rotten in Kislev'' for [[Warhammer Fantasy Roleplay]] contains two [[Summary Updates]] for game masters to use to explain the events that took place after ''Power Behind the Throne'' and before the beginning of the new adventure; the second [[Summary Updates|Summary Update]] contains the main information players need while the first acts as a [[Summary Updates|Summary Update]] to the second [[Summary Updates|Summary Update]] if the players ended the previous adventure in jail. | ||
== Using the pattern == | == Using the pattern == | ||
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=== Narrative Aspects === | === Narrative Aspects === | ||
− | Summary Updates in a [[:Category:Narration Patterns|Narration Pattern]] | + | Summary Updates in a [[:Category:Narration Patterns|Narration Pattern]]. |
== Consequences == | == Consequences == | ||
== Relations == | == Relations == | ||
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=== Can Instantiate === | === Can Instantiate === | ||
− | + | [[Cutscenes]] | |
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=== Can Modulate === | === Can Modulate === | ||
− | + | [[Adventures]], | |
+ | [[Melodramatic Structures]], | ||
+ | [[Scenes]] | ||
=== Can Be Instantiated By === | === Can Be Instantiated By === |
Revision as of 07:49, 8 July 2014
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Contents
Examples
Adventures for Tabletop Roleplaying Games often include Summary Updates before gameplay begins and between scenes.
The adventure Something rotten in Kislev for Warhammer Fantasy Roleplay contains two Summary Updates for game masters to use to explain the events that took place after Power Behind the Throne and before the beginning of the new adventure; the second Summary Update contains the main information players need while the first acts as a Summary Update to the second Summary Update if the players ended the previous adventure in jail.
Using the pattern
Diegetic Aspects
Interface Aspects
Narrative Aspects
Summary Updates in a Narration Pattern.
Consequences
Relations
Can Instantiate
Can Modulate
Adventures, Melodramatic Structures, Scenes
Can Be Instantiated By
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Can Be Modulated By
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Possible Closure Effects
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Potentially Conflicting With
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History
New pattern created in this wiki.
References
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Acknowledgements
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