Difference between revisions of "Role Fulfillment"
From gdp3
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[[Category:Patterns]] | [[Category:Patterns]] | ||
[[Category:Aesthetic Patterns]] | [[Category:Aesthetic Patterns]] | ||
| + | [[Category:Subjective Patterns]] | ||
[[Category:Needs work]] | [[Category:Needs work]] | ||
[[Category:Needs references]] | [[Category:Needs references]] | ||
[[Category:Needs revision]] | [[Category:Needs revision]] | ||
[[Category:Needs examples]] | [[Category:Needs examples]] | ||
| + | [[Category:Stub]] | ||
| + | [[Category:To be Published]] | ||
[[Category:Staffan's current workpage]] | [[Category:Staffan's current workpage]] | ||
''The fulfilment experienced when being good at your assigned or implicit role in a group, or the frustration experienced when you have fulfilled your role, but the group still fails'' | ''The fulfilment experienced when being good at your assigned or implicit role in a group, or the frustration experienced when you have fulfilled your role, but the group still fails'' | ||
| − | + | This pattern is a still a stub. | |
=== Examples === | === Examples === | ||
| − | + | ||
| + | ==== Anti-Examples ==== | ||
| + | optional | ||
== Using the pattern == | == Using the pattern == | ||
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| − | |||
| − | |||
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=== Diegetic Aspects === | === Diegetic Aspects === | ||
| − | |||
=== Interface Aspects === | === Interface Aspects === | ||
| − | |||
| − | === | + | === Narration Aspects === |
| − | + | ||
== Consequences == | == Consequences == | ||
| − | |||
| − | |||
== Relations == | == Relations == | ||
=== Can Instantiate === | === Can Instantiate === | ||
| − | + | - | |
| + | |||
| + | ==== with ... ==== | ||
=== Can Modulate === | === Can Modulate === | ||
| − | + | - | |
=== Can Be Instantiated By === | === Can Be Instantiated By === | ||
| − | + | - | |
=== Can Be Modulated By === | === Can Be Modulated By === | ||
| − | + | - | |
=== Possible Closure Effects === | === Possible Closure Effects === | ||
| + | - | ||
=== Potentially Conflicting With === | === Potentially Conflicting With === | ||
| − | + | - | |
== History == | == History == | ||
| − | + | An updated version of the pattern ''...'' that was part of the original collection in the book ''Patterns in Game Design''<ref name="Bjork & Holopainen 2004"/>. | |
| − | + | ||
| − | + | ''or'' | |
| − | + | ||
| + | New pattern created in this wiki. | ||
== References == | == References == | ||
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| − | |||
<references> | <references> | ||
| − | <ref name="Bjork & Holopainen 2004">Björk, S. & Holopainen, J. (2004) Patterns in Game Design. Charles River Media. ISBN1-58450-354-8.</ref> | + | <ref name="Bjork & Holopainen 2004">Björk, S. & Holopainen, J. (2004) ''Patterns in Game Design''. Charles River Media. ISBN1-58450-354-8.</ref> |
</references> | </references> | ||
| − | |||
| − | == | + | == Acknowledgements == |
| − | + | - | |
Revision as of 08:41, 4 September 2014
The fulfilment experienced when being good at your assigned or implicit role in a group, or the frustration experienced when you have fulfilled your role, but the group still fails
This pattern is a still a stub.
Contents
Examples
Anti-Examples
optional
Using the pattern
Diegetic Aspects
Interface Aspects
Narration Aspects
Consequences
Relations
Can Instantiate
-
with ...
Can Modulate
-
Can Be Instantiated By
-
Can Be Modulated By
-
Possible Closure Effects
-
Potentially Conflicting With
-
History
An updated version of the pattern ... that was part of the original collection in the book Patterns in Game Design[1].
or
New pattern created in this wiki.
References
- ↑ Björk, S. & Holopainen, J. (2004) Patterns in Game Design. Charles River Media. ISBN1-58450-354-8.
Acknowledgements
-